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  • Welcome to the documentation for Animate!

Welcome to the documentation for Animate!ΒΆ

Manual

  • 1. The metric-based framework
    • 1.1. Metric spaces
    • 1.2. Geometric interpretation
    • 1.3. Continuous mesh analogy
    • 1.4. Metric-based mesh adaptation
    • 1.5. Operations on metrics
    • 1.6. References

API documentation

The classes and functions which comprise Animate may be found in the API documentation.

  • Animate API documentation

They are also listed alphabetically on the index page. The index may be searched using the inbuilt search engine.

Demos

  • Defining a simple metric and adapting a mesh with respect to it
  • Combining metrics
  • Methods for interpolating fields between different meshes
  • Steady-state mesh adaptation (isotropic vs. anisotropic adaptation)
  • Time-dependent mesh adaptation (classical and metric advection algorithms)

This Page

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Navigation

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  • Animate, Movement, Goalie and UM2N 0.1 documentation »
  • Welcome to the documentation for Animate!
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